Tabletop Tommies

Tournament Mission Pack

24 balanced scenarios for competitive Bolt Action tournaments. Each mission curated and playtested extensively — deploy, fight, and capture.

Full Mission Pack — 2026

All 24 missions · Scenario index

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Deployed · Long Edge
No Man's Land
  • Deployed setup
  • Preparatory bombardment
  • Turn 1 visibility 24"
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Deployed · Quarters
Dead Man's Corner
  • Quarters deployment
  • Preparatory bombardment
  • Turn 1 visibility 24"
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First Wave · Long Edge
Meeting Engagement
  • First wave entry
  • No pre-game deployment
  • Run or advance turn 1
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First Wave · Quarters
Meet Me on the Corner
  • First wave · quarters
  • No pre-game deployment
  • Run or advance turn 1
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First Wave · Long Edge
Hold Your Positions!
  • 5 objectives
  • End-game scoring
  • First wave entry
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First Wave · Quarters
Hold Your Corner!
  • 5 objectives · quarters
  • End-game scoring
  • First wave entry
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Deployed · Long Edge
A Sticky Situation…
  • 7 objectives · deployed
  • Objectives lock when captured
  • Preparatory bombardment
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Deployed · Quarters
Sticky Corner
  • 7 objectives · quarters
  • Objectives lock when captured
  • Preparatory bombardment
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First Wave · Long Edge
Top Secret Objectives
  • 4 objectives · secret cards
  • Score only your drawn cards
  • Hidden objectives till end
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First Wave · Quarters
Confidential Corner
  • 4 objectives · quarters
  • Score only your drawn cards
  • Hidden objectives till end
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First Wave · Long Edge
The Big Push
  • Score for advancing forward
  • 3 VP for exiting opponent's edge
  • First wave · outflank allowed
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First Wave · Quarters
Flying V
  • Score for advancing forward
  • 3 VP for exiting opponent's DZE
  • First wave · quarters setup
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Deployed · Long Edge
Segments
  • Kill points + zone control
  • 3 VP for units in opponent's DZ
  • Preparatory bombardment
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Deployed · Quarters
Sectors
  • Kill points + zone control
  • 3 VP for units in opponent's DZ
  • Preparatory bombardment
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First Wave · Long Edge
Behind Enemy Lines
  • Kill points + zone control
  • 5 VP for officer in opponent's DZ
  • 5 VP for destroying enemy officer
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First Wave · Quarters
Hit 'Em Where They Least Expect It!
  • Kill points + zone control · quarters
  • 5 VP for officer in opponent's DZ
  • 5 VP for destroying enemy officer
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First Wave · Long Edge
At What Cost?
  • 5 objectives · persistent
  • 3 VP per objective + 1 VP per kill
  • First wave entry
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First Wave · Quarters
No Quarter Given
  • 5 objectives · persistent · quarters
  • 3 VP per objective + 1 VP per kill
  • First wave entry
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Deployed · Long Edge
Scorched Earth
  • Destroy the enemy base (10 VP)
  • 1 VP per enemy unit destroyed
  • One more turn after base falls
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Deployed · Quarters
Scorched Quarter
  • Destroy the enemy base · quarters
  • 1 VP per enemy unit destroyed
  • One more turn after base falls
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First Wave · Long Edge
Fire & Maneuver
  • 4 objectives · advance each turn
  • Per-turn VP scoring
  • Objectives march up the table
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Deployed · Quarters
Frago
  • 2 objectives · scatter D6" each turn
  • Per-turn VP scoring
  • Preparatory bombardment
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Attacker / Defender · Deployed · Long Edge
Striking Cobra
  • 7 objectives · asymmetric roles
  • Defender deploys first, starts in control
  • Attacker first wave · no outflank
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Kitchen Sink
Grand Designs
  • Kill pts + movement + objectives
  • Top Secret briefcase · base assault
  • Kill the enemy officer · strategic obj
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Design & Curation: Jonny  ·  Special alphabetised thanks to: Ben Andrews · Phil Brewer · Sam Layzell · Michael Smith

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